Games

« Chariot »

The magic of synergy

A cooperative game that provides hours of exciting exploration, wild sliding sequences, and heaps of treasures.

Who says video games are asocial and isolating? People who don’t know “Chariot,” that’s who. This witty gaming platform requires a good teammate and a comfy couch. Whether you play with your girlfriend, brother or child, there’s only way to go forward in this game – through cooperation.

ChariotDThe game features a princess and her fiancé who must carry the late king’s funeral wagon through various levels and environments while trying to ignore the king’s ghost’s constant bullying. It seems like a tragic situation, but it’s not. Even though he’s dead, the king is very demanding about his final resting place: “It’s too dark, too cold. I need more gold!” In their search for a suitably royal burial site, the princely couple go deeper and deeper into a network of underground caves that are full of surprises.

Chariot” is the first game developed by Frimagination, an intrapreneurial program in the style of “The Dragon’s Den” and Google Labs. To foster creativity within its team, Frima, a studio based in Quebec City, invited all of its employees to submit game concepts. If a concept was to management’s liking, the employee would be given time off to develop a game prototype. If the prototype proved promising, a team would get to work on it to develop the game. This is what happened to Philippe Dion, the hyper-creative programmer who envisioned and developed “Chariot.”

Chariot (Frima)
Chariot (Frima)

Unlike online gaming trends, “Chariot” is not played on the web – it all happens in a single room. In industry jargon, this is known as a couch co-op plateformer. In other words, it’s all about cooperating with a player sitting next to you. “We wanted to bring back the fun of playing a video game with a friend in the same room. This requires communication, which brings players closer together,” says Jonathan Quan, who managed quality assurance for “Chariot.” The game can be played solo, but it really comes into its own when played with a friend. Each player holds a rope on either side of the chariot, that is, the funeral wagon.

Chariot (Frima)
Chariot (Frima)

Certain puzzles are designed to be solved by two brains. Both players must cooperate in pulling, pushing, sliding, and moving the chariot from platform to platform through the game’s 25 levels. “We wanted to build a game based on communication and personal contact. The players share a broad range of emotions, including pride, annoyance, and frustration, but the experience should culminate in high fives,” states project manager Richard Demers.

With increasingly difficult challenges and enemies hiding behind every corner, only the most adventurous and strategic players reach their goal.

Chariot (Frima)
Chariot (Frima)

Chariot, 2015

Maison de production: Frima Studio

Client / Diffuseur: Xbox One, Play Station 4, Wii U, Steam

Chariot est un platformeur coopératif humoristique dans lequel une princesse et son fiancé doivent transporter, à travers des catacombes et grâce à des mécaniques basé sur la physique, un chariot contenant la dépouille du roi jusqu’à sa dernière demeure.

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Credits

Producteur

Martin Brouard

Concepteurs

Philippe Dion; Philippe Dionne; Alexandre van Chestein; Jason Guay;Eric Latouche

Chargé de projet

Richard Demers

Scénariste

Alexandre van Chestein

Réalisateur

Philippe Dion

Directeur artistique

Kristofer Eggleston

Lead Artiste

Jean-Michel Morency

Artistes

Claudine Leclerc; Philippe D'Amours; Daniel Pocetti; Éric Allard

Artiste d'interface

Jean-François Nadeau

Artiste technique

Étienne Carrier

Animateurs

Audrey Michaud; Philippe Dufresne; Christophe Gouin

Programmeurs

Cyril Aymard; Philippe Dion; Sylvain Cloutier